Over the past few weeks, gamers have been clamoring for increased difficulty in Kingdom Hearts 3, whether by rebalancing the game through patches or introducing the previously included “Critical Mode” as an extra challenge. A twitter user, however, has found that a version of Critical Mode already exists in the game’s files.
“I can’t fully confirm it,” he wrote, “… but the mode makes it seem like you deal double damage but you get double the damage from Proud.” The user, Clavis vêritâtis, has hacked the game’s files and found that the game was shipped with the desired difficulty hidden in the code, lending to the idea that Critical Mode was considered at one point, and later scrapped. If adding the difficulty is as simple as accessing those files through a patch, fans might get their update sooner rather than later.
The game’s difficulty as it is includes Beginner, Standard, and Proud. Normally, Beginner would make the game easier than intended, Standard would be the developer’s intended experience for players, and Proud mode would provide an added challenge. However, the game as-is leaves much to be desired for many players, providing the reigns to everything you need to make short work of your opponents without needing to dodge or block their attacks. Even “Rage Form” - a dark specter form that Sora can change into at low HP, which in previous entries focused on no-holds-barred attacks to wrest victory from the jaws of defeat - allows for blocking in this version, and most of the time you’ll be healed to full health in these moments by Donald Duck anyway.
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