First released in 2012, Marvel Legendary is a cooperative deck-building game designed by Devin Low and published by Upper Deck. After an evil scheme and “Mastermind” villain are chosen, players have to form a powerful deck of heroes to defeat the big bad and their cronies to foil their plots.

While the base game is a decently fun time, the game really shines once you start purchasing expansions. These add tons of new heroes, villains, schemes and keywords to the game that shake things up and often add much more challenge. But not all expansions are made equal so here are the five you should purchase and another five that you can skip out on.

10 Best: Dark City

Considered by most Legendary players to be the single most important expansion to the game, Dark City was the first expansion made but that hasn’t stopped it from being among the best.

Not only does the game add classic heroes and masterminds like Apocalypse, Kingpin, Daredevil and Jean Grey, but it ramps up the difficulty of the game considerably. The base game is known for being too easy but this hits a sweet spot of a challenge but not too punishing. Combine that with fan-favorite keywords like “Teleport” and “Versatile” and you have an amazing set.

9 Worst: Marvel Studios Phase 1

The resident punching bag of the Marvel Legendary family, it’s easy to understand why this set is so hated. For the most part, it is the exact same set as the base game but with less content as any non-MCU characters like Deadpool and Wolverine are not included. Even characters who are in the MCU but in the Phase 1 time period are absent like Spider-Man.

While some new villain groups and new mastermind Iron Mongrer are included, this definitely feels like an inferior version of a great product. The set also uses screenshots from the movies instead of original art which may influence your opinion of the set.

8 Best: Fantastic Four

As the first small-box expansion for the game, Fantastic Four packs in so much quality for only 100 cards. Not only do you get Marvel’s First Family, but you also get the Silver Surfer and all five heroes are powerful.

In terms of masterminds, you have the hilarious Mole Man who’s villain group is fond of popping back up in the city after being hit. On the other hand, you get the mighty Galactus who is every bit as powerful as you’d imagine him to be as his Master Strike KOs city spaces entirely! The keywords are also great as “Cosmic Threat” lets you reduce the attack of those giant cosmic villains and “Focus” turns recruit points into its own currency to use on superpowers.

7 Worst: Ant-Man

Released in tandem with the Ant-Man & Wasp movie, the Legendary set based on Hank Pym and his various allies is not terrible, but lags behind the pack in a few ways.

Although the Masterminds in this set are solid in the form of Ultron and Morgan La Fey, the keywords and heroes aren’t anything to write home about. The “Microscopic Size-Changing” is simply more of the previous “Size-Changing” keyword and the heroes aren’t exactly heavy-hitters in the Marvel universe. Unless you desperately want Ultron as a mastermind or are a huge Ant-Man fan, this is one to skip.

6 Best: World War Hulk

Based on the much-beloved comic storyline of the same name, World War Hulk features the most cards of any expansion at 400 cards. But quantity isn’t the reason to pick up this big set, but the quality that lies in those cards.

The “Transform” keyword is introduced in this set which allows players to trade in a card of theirs for another from a separate “Transformed” pile that is separate from the HQ. This mechanic alone is fun enough to pick it up but the set also has transforming masterminds like The Illuminati (Iron Man, Dr. Strange & Black Bolt) and M.O.D.O.K. Finally, it brings in fan-favorite heroes like She-Hulk and Hulkbuster Iron Man.

5 Worst: Spider-Man Homecoming

So far, this is the only other set to focus on the MCU and as a result suffers from the same issues as the Phase One box. To give credit to Spider-Man: Homecoming however, it at least introduces some worthwhile new concepts.

The “Coordinate” keyword is great for cooperative sessions and the “Danger Sense” keyword lets you rearrange the villain deck which is a life-saver in many schemes. This doesn’t excuse the scrapping the bottom of the barrel for heroes & villains as the two Masterminds in this set are both different versions of The Vulture and the group “Peter’s Allies” features people like Liz & Aunt May. Not a strong box no matter how you twist it.

4 Best: Guardians Of The Galaxy

A perfect group for a small box to focus on, Guardians Of The Galaxy is an essential purchase if you’re looking to delve into the cosmic side of the Marvel universe.

This expansion focuses heavily on the “Artifact” keyword which lets you keep the played card in front of you for the rest of the game and get a benefit every turn. This lets to some insanely powerful combos with characters like Star-Lord & Gamora who focus heavily on those cards. Not only that, but “Shards” are also brought in which act as one-time power boosts to attack villains. You’ll need all the help you can get though as Thanos is the star mastermind of the set who is one of the strongest in any expansion.

3 Worst: Deadpool

Easily the silliest expansion ever released by Upper Deck, the Deadpool expansion focuses on the Merc With A Mouth and his various allies & enemies. With Deadpool being such a divisive character, some people would dismiss this set on that premise alone.

This set is very tongue in cheek with a lot of flavor text on its cards and heroes with funky abilities that involve measuring the heights of players and asking questions about cards to gain them. Aside from the silliness which gets old after 1-2 sessions, the masterminds & villains in this set will only apply to the most hardcore of Deadpool fans. Only purchase this if you know the hero better than anyone you know.

2 Best: X-Men

Just when you thought every imaginable X-Men had arrived in Legendary, Upper Deck released the beloved X-Men expansion. Finally introducing fan-favorite heroes like X-23, Psylocke and Havok alongside Masterminds such as Dark Phoenix & Onslaught, this set throws everything but the kitchen sink at mutant fans.

If players are looking for a challenge this is the set to get as the Masterminds are relentless and come with dual-sided “Epic” versions that crank up the difficulty to ludicrous levels. New mechanics such as “Horrors” & “Traps” also add more variety to what obstacles you have to face and the keyword “Piercing Energy” is a life-saver that lets you attack a villain based on their victory points instead of their attack. You’re going to need all the help you can get in this one as it is universally regarded as the most challenging set in the game.

1 Worst: Dimensions

Truth be told, it’s a bit difficult to call Dimensions a full expansion. There’s no real theme tying it all together as this is simply all the cards Upper Deck tried to release through booster packs compiled into one package. While it’s appreciated that they’re easily accessible, it still doesn’t make it worth getting.

With only one new Mastermind & no new schemes, this is the least bang for your buck out of any Legendary purchase you can make. While some cards of the heroes in this set are alright, it’s nothing to write home about. Consider this only if you’re an absolute completionist.

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