Players who are making their way through Mass Effect 2 might notice a cool detail regarding Pluto- its texture has been changed to match 2015’s New Horizons pictures.

The update was posted on the Mass Effect Reddit by Redditor Kunven, who noticed that the planet has had its look updated.

Pluto has had a long history with the Mass Effect series that correlates to how it’s been treated in real life. When Mass Effect was originally in development, Pluto was still considered a planet and was referred to as one in the original game. After being demoted to an Ice Dwarf, it was referred to as such in Mass Effect 2 and 3.

One of Mass Effect 2’s gameplay elements has you scanning planets for resources, and one of the ones you can visit is Pluto in the Sol system. In the original release, BioWare had to base its look off of estimates, but with the Legendary Edition they’ve changed its texture to match the photos taken by the New Horizons scans in 2015.

Looking at the original render shows that BioWare actually did a pretty good job estimating what Pluto would end up looking like, but it’s still a cool touch that shows a pretty big amount of attention and care has gone into the Legendary Edition.

That’s not the only fix that has been in the Legendary Edition. One of the bigger ones has Tali’s controversial portrait being changed from a badly photoshopped image of a model to a new original render. Kelly Chambers has also seen her design changed in Mass Effect 2 to be the same as it is in Mass Effect 3, although fans are a little split on the change. As players make their way further into the games, we’re sure to see more tweaks.

Interestingly, old save data for Mass Effect 2 and Mass Effect 3 can actually be imported into the Legendary Edition, although that doesn’t apply to the original game.

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